#include "avl.h"
static uint32_t avl_depth(AVLNode *node) {
return node ? node->depth : 0;
}
static uint32_t avl_cnt(AVLNode *node) {
return node ? node->cnt : 0;
}
static uint32_t max(uint32_t lhs, uint32_t rhs) {
return lhs < rhs ? rhs : lhs;
}
// maintaining the depth and cnt field
static void avl_update(AVLNode *node) {
node->depth = 1 + max(avl_depth(node->left), avl_depth(node->right));
node->cnt = 1 + avl_cnt(node->left) + avl_cnt(node->right);
}
static AVLNode *rot_left(AVLNode *node) {
AVLNode *new_node = node->right;
if (new_node->left) {
new_node->left->parent = node;
}
node->right = new_node->left;
new_node->left = node;
new_node->parent = node->parent;
node->parent = new_node;
avl_update(node);
avl_update(new_node);
return new_node;
}
static AVLNode *rot_right(AVLNode *node) {
AVLNode *new_node = node->left;
if (new_node->right) {
new_node->right->parent = node;
}
node->left = new_node->right;
new_node->right = node;
new_node->parent = node->parent;
node->parent = new_node;
avl_update(node);
avl_update(new_node);
return new_node;
}
// the left subtree is too deep
static AVLNode *avl_fix_left(AVLNode *root) {
if (avl_depth(root->left->left) < avl_depth(root->left->right)) {
root->left = rot_left(root->left);
}
return rot_right(root);
}
// the right subtree is too deep
static AVLNode *avl_fix_right(AVLNode *root) {
if (avl_depth(root->right->right) < avl_depth(root->right->left)) {
root->right = rot_right(root->right);
}
return rot_left(root);
}
// fix imbalanced nodes and maintain invariants until the root is reached
AVLNode *avl_fix(AVLNode *node) {
while (true) {
avl_update(node);
uint32_t l = avl_depth(node->left);
uint32_t r = avl_depth(node->right);
AVLNode **from = NULL;
if (node->parent) {
from = (node->parent->left == node)
? &node->parent->left : &node->parent->right;
}
if (l == r + 2) {
node = avl_fix_left(node);
} else if (l + 2 == r) {
node = avl_fix_right(node);
}
if (!from) {
return node;
}
*from = node;
node = node->parent;
}
}
// detach a node and returns the new root of the tree
AVLNode *avl_del(AVLNode *node) {
if (node->right == NULL) {
// no right subtree, replace the node with the left subtree
// link the left subtree to the parent
AVLNode *parent = node->parent;
if (node->left) {
node->left->parent = parent;
}
if (parent) {
// attach the left subtree to the parent
(parent->left == node ? parent->left : parent->right) = node->left;
return avl_fix(parent);
} else {
// removing root?
return node->left;
}
} else {
// swap the node with its next sibling
AVLNode *victim = node->right;
while (victim->left) {
victim = victim->left;
}
AVLNode *root = avl_del(victim);
*victim = *node;
if (victim->left) {
victim->left->parent = victim;
}
if (victim->right) {
victim->right->parent = victim;
}
AVLNode *parent = node->parent;
if (parent) {
(parent->left == node ? parent->left : parent->right) = victim;
return root;
} else {
// removing root?
return victim;
}
}
}
// offset into the succeeding or preceding node.
// note: the worst-case is O(log(n)) regardless of how long the offset is.
AVLNode *avl_offset(AVLNode *node, int64_t offset) {
int64_t pos = 0; // relative to the starting node
while (offset != pos) {
if (pos < offset && pos + avl_cnt(node->right) >= offset) {
// the target is inside the right subtree
node = node->right;
pos += avl_cnt(node->left) + 1;
} else if (pos > offset && pos - avl_cnt(node->left) <= offset) {
// the target is inside the left subtree
node = node->left;
pos -= avl_cnt(node->right) + 1;
} else {
// go to the parent
AVLNode *parent = node->parent;
if (!parent) {
return NULL;
}
if (parent->right == node) {
pos -= avl_cnt(node->left) + 1;
} else {
pos += avl_cnt(node->right) + 1;
}
node = parent;
}
}
return node;
}
redis/11/avl.cpp
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