Build Your Own Redis with C/C++
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ℹ️ New Book: Build Your Own Database

07. Basic Server: get, set, del

With the event loop code from the last chapter, we can finally start adding commands to our server.

7.1 The Protocol

The “command” in our design is a list of strings, like set key val. We’ll encode the “command” with the following scheme.

+------+-----+------+-----+------+-----+-----+------+
| nstr | len | str1 | len | str2 | ... | len | strn |
+------+-----+------+-----+------+-----+-----+------+

The nstr is the number of strings and the len is the length of the following string. Both are 32-bit integers.

The response is a 32-bit status code followed by the response string.

+-----+---------+
| res | data... |
+-----+---------+

7.2 Handle Requests

Starts with the try_one_request function.

static bool try_one_request(Conn *conn) {
    // try to parse a request from the buffer
    if (conn->rbuf_size < 4) {
        // not enough data in the buffer. Will retry in the next iteration
        return false;
    }
    uint32_t len = 0;
    memcpy(&len, &conn->rbuf[0], 4);
    if (len > k_max_msg) {
        msg("too long");
        conn->state = STATE_END;
        return false;
    }
    if (4 + len > conn->rbuf_size) {
        // not enough data in the buffer. Will retry in the next iteration
        return false;
    }

    // got one request, generate the response.
    uint32_t rescode = 0;
    uint32_t wlen = 0;
    int32_t err = do_request(
        &conn->rbuf[4], len,
        &rescode, &conn->wbuf[4 + 4], &wlen
    );
    if (err) {
        conn->state = STATE_END;
        return false;
    }
    wlen += 4;
    memcpy(&conn->wbuf[0], &wlen, 4);
    memcpy(&conn->wbuf[4], &rescode, 4);
    conn->wbuf_size = 4 + wlen;

    // remove the request from the buffer.
    // note: frequent memmove is inefficient.
    // note: need better handling for production code.
    size_t remain = conn->rbuf_size - 4 - len;
    if (remain) {
        memmove(conn->rbuf, &conn->rbuf[4 + len], remain);
    }
    conn->rbuf_size = remain;

    // change state
    conn->state = STATE_RES;
    state_res(conn);

    // continue the outer loop if the request was fully processed
    return (conn->state == STATE_REQ);
}

The do_request function handles the request. Only 3 commands (get, set, del) are recognized now.

static int32_t do_request(
    const uint8_t *req, uint32_t reqlen,
    uint32_t *rescode, uint8_t *res, uint32_t *reslen)
{
    std::vector<std::string> cmd;
    if (0 != parse_req(req, reqlen, cmd)) {
        msg("bad req");
        return -1;
    }
    if (cmd.size() == 2 && cmd_is(cmd[0], "get")) {
        *rescode = do_get(cmd, res, reslen);
    } else if (cmd.size() == 3 && cmd_is(cmd[0], "set")) {
        *rescode = do_set(cmd, res, reslen);
    } else if (cmd.size() == 2 && cmd_is(cmd[0], "del")) {
        *rescode = do_del(cmd, res, reslen);
    } else {
        // cmd is not recognized
        *rescode = RES_ERR;
        const char *msg = "Unknown cmd";
        strcpy((char *)res, msg);
        *reslen = strlen(msg);
        return 0;
    }
    return 0;
}

7.3 Parse Commands

The parsing of the command is straightforward:

static int32_t parse_req(
    const uint8_t *data, size_t len, std::vector<std::string> &out)
{
    if (len < 4) {
        return -1;
    }
    uint32_t n = 0;
    memcpy(&n, &data[0], 4);
    if (n > k_max_args) {
        return -1;
    }

    size_t pos = 4;
    while (n--) {
        if (pos + 4 > len) {
            return -1;
        }
        uint32_t sz = 0;
        memcpy(&sz, &data[pos], 4);
        if (pos + 4 + sz > len) {
            return -1;
        }
        out.push_back(std::string((char *)&data[pos + 4], sz));
        pos += 4 + sz;
    }

    if (pos != len) {
        return -1;  // trailing garbage
    }
    return 0;
}

7.4 Respond Commands

The “implementation” of 3 commands:

enum {
    RES_OK = 0,
    RES_ERR = 1,
    RES_NX = 2,
};

// The data structure for the key space. This is just a placeholder
// until we implement a hashtable in the next chapter.
static std::map<std::string, std::string> g_map;

static uint32_t do_get(
    const std::vector<std::string> &cmd, uint8_t *res, uint32_t *reslen)
{
    if (!g_map.count(cmd[1])) {
        return RES_NX;
    }
    std::string &val = g_map[cmd[1]];
    assert(val.size() <= k_max_msg);
    memcpy(res, val.data(), val.size());
    *reslen = (uint32_t)val.size();
    return RES_OK;
}

static uint32_t do_set(
    const std::vector<std::string> &cmd, uint8_t *res, uint32_t *reslen)
{
    (void)res;
    (void)reslen;
    g_map[cmd[1]] = cmd[2];
    return RES_OK;
}

static uint32_t do_del(
    const std::vector<std::string> &cmd, uint8_t *res, uint32_t *reslen)
{
    (void)res;
    (void)reslen;
    g_map.erase(cmd[1]);
    return RES_OK;
}

7.5 The Client & Testing

Now it’s time to test with our client:

static int32_t send_req(int fd, const std::vector<std::string> &cmd) {
    uint32_t len = 4;
    for (const std::string &s : cmd) {
        len += 4 + s.size();
    }
    if (len > k_max_msg) {
        return -1;
    }

    char wbuf[4 + k_max_msg];
    memcpy(&wbuf[0], &len, 4);  // assume little endian
    uint32_t n = cmd.size();
    memcpy(&wbuf[4], &n, 4);
    size_t cur = 8;
    for (const std::string &s : cmd) {
        uint32_t p = (uint32_t)s.size();
        memcpy(&wbuf[cur], &p, 4);
        memcpy(&wbuf[cur + 4], s.data(), s.size());
        cur += 4 + s.size();
    }
    return write_all(fd, wbuf, 4 + len);
}

static int32_t read_res(int fd) {
    // code omitted...

    // print the result
    uint32_t rescode = 0;
    if (len < 4) {
        msg("bad response");
        return -1;
    }
    memcpy(&rescode, &rbuf[4], 4);
    printf("server says: [%u] %.*s\n", rescode, len - 4, &rbuf[8]);
    return 0;
}

int main(int argc, char **argv) {
    int fd = socket(AF_INET, SOCK_STREAM, 0);
    if (fd < 0) {
        die("socket()");
    }

    // code omitted...

    std::vector<std::string> cmd;
    for (int i = 1; i < argc; ++i) {
        cmd.push_back(argv[i]);
    }
    int32_t err = send_req(fd, cmd);
    if (err) {
        goto L_DONE;
    }
    err = read_res(fd);
    if (err) {
        goto L_DONE;
    }

L_DONE:
    close(fd);
    return 0;
}

Testing commands:

$ ./client get k
server says: [2]
$ ./client set k v
server says: [0]
$ ./client get k
server says: [0] v
$ ./client del k
server says: [0]
$ ./client get k
server says: [2]
$ ./client aaa bbb
server says: [1] Unknown cmd

Source code:

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